After loading a character you can edit any item by right clicking it and picking 'edit' from the popup menu. The item editor opens with your item showing. There is a binary editor control to edit the actual data of the item.
The bits show in reverse order from normal notation to allow continuous flow from field to field. It takes a little getting used to, but it's worth it when deciphering unknown data.
Each field is an alternate color and each section basic,item specific,property lists has a different set of colors. As you move the cursor along the status display below shows current position etc. Left-clicking the value will popup a dialog box that allows you to change it in human readable form ;-. Arrows - move cursor around. Be very careful inserting and deleting bits. You can trash an item if you dont know what you are doing. There are several property lists that let you modify the item easily.
You select the list you want using the button menu up right. Scroll through the list using the mouse no kb control, sorry. Left click a property to 'grab' it.
The cursor changes to show you have it. Left click your item to 'Apply' the property to it. What happens depends on the type of property. This will insert the selection into the first property section of your item. All items except for Simple items potions etc.
The parameters are all set max Will wipe the item down to a 'normal' except for the first property section. Then it will socket the item,insert the appropriate runes, and apply the correct attributes for the selected runeword. But the properties will remain. Wipes the item if it isn't Magic.
Makes it magic, then add the correct attributes for the selection. Not implemented yet. Will make item rare if not already. Set the name selected. No attributes are added. To make a socketed item: Move cursor until 'Socketed' appears. The value should say 'False'. Make sure Insert Mode is off cursor is wide. Press space bar to set bit to '1'. Display says 'True'.
Move the cursor down to find 'number of sockets'. Be sure insert mode is on the cursor is thin. Type '' this will set 2 sockets, remember bits are in reverse. Press INS to turn insert mode back off. To remove sockets, reverse the process.
Find 'Number of sockets'. With INS on, delete 4 bits. Find 'Socketed'. To change an existing value. Just overwrite it. With INS off!!! If you Unsocket an item you must remove the gems first! Dead Body: You can view your dead body Even if you dont have one ;-. If you put an item on it , your dead body will appear the next time you start Diablo. Each tab has a set of numbers. Each number is the state of a quest on the page.
Selecting an icon will turn the corresponding number green. Act V is messed up because Blizzard had used those numbers for other data, So they had to move Act V down a few bytes reletive to the others. I haven't adjusted the tab yet. Keys work the same as the Item editor but there is no insert mode. This doesnt do anything. I used it when deciphering item coloring. I thought modders might like it so I left it. The Title is set by selecting the highest difficulty completed. When you select a different Act, the map switches the that town.
It loads really slow. I should put the 'Loading I'll add that sometime. Variable Structure Definition: I wanted to come up with a way to adjust the structure for items as needed without rewriting any code. So I created this format to describe item data. I should use the extension '. Here are the columns BYTE - 8 bit unsigned value.
Displays as decimal hex WORD - 16 bit value. The bits field is max number of characters. Displays as text. ASC8 - 8 bit per character null terminated string. FILE - Used to load other definition files. The 'name' column is the filename to load in. Bits should be 0. PROP - A built in type used for property lists. The data is decoded using the 'properties. LOOK - Look up field in a list Must be smaller than the selected type.
Shows in editor. If the comparison of 'condvar1' with 'condval1' results in this number, include this field. In other words less than , equal to , greater than. Included by fields. Could be better. Many thanks to 'Fuzzier' , the creator of 'Item Creator'. I added modcodeX columns to tell which parameters to use with modcodes. Also fixed a few properties.
Used to expand out the correct properties for the item. If Blizzard changes something, this needs to be changed. The rest of the code uses a fixed format so Diablo II vers 1. To hear every sound recorded for Diablo 2 press ''enter'' in a game to open the chat box and type in ''soundchaosdebug''. You must have beaten Baal on the difficulty you want to make the portal for though. Go to Rogue Encampment 2. Enter Portal. Fight Cows.
The cows CAN be difficult to kill with melee characters, so be careful. Paladins and Sorceresses are always helpful here. Also, most of the ''stashes'' and ''chests'' here are good drops as well. You can submit new cheats for this game and help our users gain an edge. You can submit a problem report for any non-working or fake code in the lists above.
Log In Sign Up. Keep me logged in on this device Forgot your username or password? Don't have an account? Sign up for free! Contributed By: sir briax. Contributed By: Kodan. Contributed By: KevynKross. Contributed By: HawkeyeCH Diablo 2 Commercial.
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